2/21/2023 0 Comments Shader model 3.0"NVIDIA GPUs are architected to unleash programmer creativity," added Mark Daly, vp of content development at NVIDIA. "The programmability and precision of NVIDIA's GeForce 6 Series of GPUs are expected to provide game developers with a powerful, flexible, and stable platform for delivering faster, smoother and ultra-realistic gameplay." "Developers now have an opportunity to fully exploit all the capabilities that have been built into DirectX 9.0," said Dean Lester, general manager of Windows Graphics & Gaming Technologies at Microsoft. NVIDIA will demonstrate the GeForce 6 Series and the capabilities of the Shader Model 3.0 specification on Booth #119 at the Windows Hardware Engineering Conference (WinHEC), May 4-7 at the Washington State Trade and Convention Center in Seattle. announced that its recently-released GeForce 6 series of graphics processing units (GPUs) is the first and only graphics hardware platform to take full advantage of Shader Model 3.0, an integral part of Microsoft DirectX 9.0, the advanced programming interface (API) widely used by developers to create cutting-edge gaming experiences.
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